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Subject: 8 and 16-Bit Versions of popular songs as heard in video games

Written By: whistledog on 04/03/11 at 10:07 pm

In the 80s and 90s, alot of video games based on Movies, Music or TV used popular songs and transformed them into background music in the game.  Some were cool, while some were just really bad (Journey Escape).  Here's a few of them ...


Journey Escape for Atari 2600 (1982)
Song:  Don't Stop Believin' by Journey
http://www.youtube.com/watch?v=fpGVUuvPKmk

Ghostbusters for Atari 2600 (1984)
Song:  Ghostbusters by Ray Parker Jr.
http://www.youtube.com/watch?v=BGWynJYhx1k

Frankie Goes to Hollywood for Commodore 64 (1985)
Song:  Welcome to the Pleasuredome by Frankie Goes to Hollywood
http://www.youtube.com/watch?v=sWKPuBO69aQ

The Goonies for Nintendo VS (1986)
Song:  The Goonies 'R' Good Enough by Cyndi Lauper
http://www.youtube.com/watch?v=Q_m8e0BSUqM

The Goonies II for Nintendo (1987)
Song:  The Goonies 'R' Good Enough by Cyndi Lauper
http://www.youtube.com/watch?v=OVTrmu-TblM

Michael Jackson's Moonwalker for Sega Genesis (1990)
Song:  Smooth Criminal by Michael Jackson
http://www.youtube.com/watch?v=lF89npFbn8g

Subject: Re: 8 and 16-Bit Versions of popular songs as heard in video games

Written By: Step-chan on 04/04/11 at 10:25 pm

I looked through this thread earlier and decided to look up the Journey game, also saw an arcade game of Journey on Youtube.

Subject: Re: 8 and 16-Bit Versions of popular songs as heard in video games

Written By: whistledog on 04/04/11 at 11:36 pm


I looked through this thread earlier and decided to look up the Journey game, also saw an arcade game of Journey on Youtube.


The Journey game is quite lame.  The whole premise is to get each member of Journey to the space ship (that is seen on the 'Escape' album cover) while avoiding barricades, love sick fans, stage lights and shifty eyed promoters.  You can tell which Journey member you control by the initials in the corner of the screen.

JC and SP look so life-like, I thought it was actually Jonathan Cain and Steve Perry in person :o

;D

Subject: Re: 8 and 16-Bit Versions of popular songs as heard in video games

Written By: Step-chan on 04/05/11 at 10:13 am

That'd be the Atari 2600 version. The arcade version is where they have to get their stolen instruments back.

Kinda funny that the love sick fans look like hearts with legs. :D

Subject: Re: 8 and 16-Bit Versions of popular songs as heard in video games

Written By: Step-chan on 04/05/11 at 10:58 am

http://tvtropes.org/pmwiki/pmwiki.php/Game/TheGoonies

Found this on the Goonies games. I've played both of them before.

The first one never came out in the U.S.(ironic, considering that the film is from American) on the NES. The harder Vs. version was released in the arcades and the NES version ended up  on the PlayChoice 10 in arcades(I remember playing both the Vs. version and the normal version on Playchoice).

A remixed version of the NES music of the song is also found on Pop N Music.

Subject: Re: 8 and 16-Bit Versions of popular songs as heard in video games

Written By: DJ Blaze on 04/05/11 at 6:21 pm


A remixed version of the NES music of the song is also found on Pop N Music.


Good find. As well as a medley of songs from Super Mario Bros.

Subject: Re: 8 and 16-Bit Versions of popular songs as heard in video games

Written By: whistledog on 04/05/11 at 9:16 pm


The first one never came out in the U.S.(ironic, considering that the film is from American) on the NES. The harder Vs. version was released in the arcades and the NES version ended up  on the PlayChoice 10 in arcades(I remember playing both the Vs. version and the normal version on Playchoice).


That was the odd part, especially since those Play Choice 10 vs versions had a time limit, so 1 quarter usually got you about 5 minutes of playtime if I recall.

Subject: Re: 8 and 16-Bit Versions of popular songs as heard in video games

Written By: Step-chan on 04/05/11 at 11:38 pm

Yes that was annoying, I remember playing Super Mario 3 on it before it was release in the US(it was at the Marion county fair during the summer before it was released over here if I remember right, that would have been in 89).

Subject: Re: 8 and 16-Bit Versions of popular songs as heard in video games

Written By: Foo Bar on 04/08/11 at 12:46 am

Turnabout, of course, is fair play:

oHFIX-E5k7w

The Wii Didn't Start the Fire,
How we've done some growin'
Since our cartridge blowin'
The Wii didn't start the fire,
With our fingers bleeding,
We were quarter feeding...

Subject: Re: 8 and 16-Bit Versions of popular songs as heard in video games

Written By: Step-chan on 06/02/11 at 10:27 am

http://www.youtube.com/watch?v=sfxcMCEisR0

Just thought of posting this one.

Subject: Re: 8 and 16-Bit Versions of popular songs as heard in video games

Written By: wildcard on 06/02/11 at 10:54 am

There were some Tron games for Intellivision, but never understood them as a little kid.  Nope, never watched Tron and don't think I will be

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